The code is somewhat unorganised and sparsely documented, but it should compile and leave you with a working Orbiter installation. This is essentially the 2016 Edition with some minor (and at least one major) fixes. In the brief announcement the developer mentioned: Orbiter is free, so you don’t need to invest more than a bit of your spare time." ![]() Finding out for yourself is easy – simply give it a try. Some people get hooked, others get bored. It is more difficult, but also more of a challenge. Instead, you will get a pretty good idea about what is involved in real space flight – how to plan an ascent into orbit, how to rendezvous with a space station, or how to fly to another planet. Orbiter is unlike most commercial computer games with a space theme – there are no predefined missions to complete (except the ones you set yourself), no aliens to destroy and no goods to trade. You take control of a spacecraft – either historic, hypothetical, or purely science fiction. Its playground is our solar system with many of its major bodies – the sun, planets and moons. ![]() "Orbiter is a spaceflight simulator based on Newtonian mechanics. There's already some options being talked about to make it more cross-platform friendly. ![]() However, since it's now open source under the MIT license, this gives it a much better chance of seeing more developers come along to potential upgrade it and bring it to more platforms like we've seen happen to other projects. ![]() Worth noting that currently it only supports Windows, and it's a little on the older side with it using DirectX 7. Orbiter Space Flight Simulator is a classic comprehensive 3D space flight simulator and the developer has recently made it open source as they've haven't had enough time for it.
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